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MOOGH – Kickstarting with primal rage

Since Nuts last campaign on gamefound we did a lot of tweaks and simplifying. Now we are live on Kickstarter with an improved MOOGH including new updated character art.

Is 50% bad?

Yes – according to many studies by other designers apparently you almost need to fund immediately. I hope we can prove statistics wrong with your support! I believe you get a lot of fun packed into this game. With a steer away from ‘SEMI CO-op’ to three modes – Competitive – SOLO and Co-op there can be fun for 1-4 friends or family in this crazy prehistoric hurly burly beast hunting game.

LINK TO THE CAMPAIGN PAGE

Updated art

I won the BGG community awards for this game originally. I have done all my art by myself. But up until now it was the original character art from back when I did the first PNP. The art was a bit different in render quality. For this campaign we updated the characters with more detail. Here is a timelapse for the curious fans.

LINK TO TIMELAPSE VIDEO



The ultimate challenge – almost.

In this post I will talk about the 18 card game contest that Button Shy Games has initiated this month. And there is still time for you to enter with a winning design – but I will assume this will be a contest with a humongous list of designers participating – and I will elaborate why.

To spark creativity in group you can make a lot of different sprint type exercises. Do an association play where you must generate new thought from one keyword. Or make reverse brainstorm where everybody should try to think about the worst possible solution – sometimes the right solution stands clear after this exercise. It is all really about setting boundaries – narrowing your mind’s playground. If you really want to generate interesting new ideas you should set a clear goal and a very confined play area. Our brains are wired to find the keys we need (In Brain Rules, Dr. John Medina, a molecular biologist, states that our brain is bad at multitasking -and prefers to solve one single task at the time).

Button Shy Games as many of you already know is a small publisher of pocket-sized games – and more particular often 18 cards. They have put out an open contest to create a game of well… 18 cards – but with the small twist that it has to be 18 IDENTICAL cards. And this is the escape room for designers. Your first thought might be impossible (mine was) – then you might think ‘uninteresting and boring output’ and in just a few moments your mind is starting to work the problem and think ‘hey it might work’.

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Mindblowing ruler system in the new Hej Stylus V3.4

Hej Stylus continues to impress with new features. We all know (I guess you do) that Photoshop introduced an integrated pen smoother and that Clip Studio has a Stabiliser as-well. BUT for some reason, I continue to go back to Hej Stylus for more control. I think the new bend and circular rules look rad! Check the video or click the button to get your own version (for Mac) of Hej Stylus v3.4



Getting paid

Actually I did not really care about being ‘paid’ for anything when I started this website. The I have realised it is actually quite some work too keep a website dynamic and updated – and I started to consider what I saw others where doing like Patreon. Where followers can “buy a coffee” or subscribe for special content. I didn’t do that.

Then what?

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